中文第一计算机图形学社区OpenGPU 版权所有2007-2018

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本版置顶 隐藏置顶帖 DirectX11 入门教程 36讲  ...23 ic.expert 2011-5-8 6773294 liuk505 2017-3-30 11:06
本版置顶 隐藏置顶帖 Physically Based Rendering,PBRT(光线跟踪:基于物理的渲染) 笔记 attachment  ...23 miaobucheng 2011-3-4 6479908 清风笑烟雨 2016-11-4 14:46
      
图形处理器架构(GPU Architecture)与图形管线(Graphics Pipeline)入门 attachment agree  ...23456 efeijiang 2009-11-23 17163554 directx 2018-4-27 19:02
3D图形数学(3D Graphics Math) attach_img ic.expert 2009-6-6 1110865 zhangci226 2017-9-30 17:25
Mobile Graphics Workshop at Eurographics 2009 (移动设备图形学课程) attachment agree VoodooBoy 2010-4-9 36585 xiec 2016-12-27 14:21
透视投影变换推导(Perspective Projection) ic.expert 2009-11-1 88751 Joe330047 2016-6-23 12:17
Direct3D 10.1 Shader Alpha-to-coverage(SV_Coverage) attach_img ic.expert 2009-8-7 78529 soilniba 2016-5-24 16:28
CUDA 3.0/2.0 编程手册 参考手册 (中文版) attachment agree l7331014 2010-3-10 2515461 sghgfmu 2016-3-3 14:15
[book] Physically Based Rendering, Second Edition: From Theory To Implementation attachment agree  ...23 clayman 2011-9-29 8437206 CloudGuan 2016-1-28 14:22
如何在Windows系统中使用AppPlay:将c++3D引擎移植到Android attachment realmany 2015-3-9 155585 Doing 2016-1-16 11:23
Ball in Socket( point2point) 约束jacobian 推导 attach_img ssmimi 2011-7-2 65026 ljb 2015-12-11 16:38
开贴讲课:翻新并行和并发程序设计的知识 agree  ...2 lidudu 2014-4-19 3410712 MagicRen 2015-8-3 12:57
[crysis3] Cascaded Light Propagation Volumes for Real Time Indirect Illumination attachment ic.expert 2010-3-1 912751 zxcv_130 2015-5-20 19:58
CG in Academia开张啦! attachment  ...234 chenke6950 2011-4-12 9529602 yhj740225 2015-3-11 16:11
如何在XCode中使用AppPlay:将c++3D引擎移植到IOS attach_img realmany 2015-3-9 02664 realmany 2015-3-9 19:30
softcore -- CPU rasterization (基于通用微处理器的软件光栅化技术) attachment  ...2 ic.expert 2009-8-31 3915258 titer1 2015-1-27 16:32
硬件大牛们能不能给软件人士科普一下有关集成GPU的CPU  ...2 lidudu 2011-5-16 4817590 lvseouren 2015-1-19 20:11
透视投影(Perspective Projection)变换推导 attachment  ...2 ic.expert 2010-4-25 3825114 sqlin 2014-11-20 17:21
错误地实现SSAO导致的杯具 attachment agree lidudu 2010-3-13 287688 King19931229 2014-7-29 05:53
简单介绍一下离线渲染的和电影(多图) attachment agree  ...2 Jedimaster 2011-5-4 4021689 JerryGuo 2014-7-14 09:45
人工智能简述 agree jr0jr 2009-11-21 87510 cnjspy 2014-6-25 17:18
下一代GPU架构前瞻,利用Dynamic Warp技术改进Branch Degradation attachment agree cyj 2009-11-10 167703 cyqh1028 2014-1-24 15:03
维度:数学漫步[视频教程] 风语河柳 2011-6-10 2410967 JettHuang 2013-9-3 00:25
终于出现我梦想中的引擎了 attach_img agree  ...23 freemangl 2011-4-7 7531901 jihot2000 2013-7-26 20:48
SSAO(Screen Space Ambient Occlucsion)环境光遮挡原理解析 attach_img agree livid123 2009-12-14 1110681 ljb 2013-6-21 15:57
利用存储器山(Memory Mountain)测试GPU Cache的实现细节以及参数 attachment ic.expert 2009-9-29 2312719 cuijiyue 2013-6-12 18:34
扫盲:什么是Global Illumination? attachment  ...2 len3d 2007-6-9 3019747 peingdy 2013-5-10 15:41
我的光栅化渲染器DEMO:Hybird3D attachment agree  ...2 qiaojie 2009-12-3 5320970 hinike 2013-5-10 12:26
关于如何学好游戏3D引擎编程的一些经验 attachment agree  ...23 32220937 2010-3-18 7945960 zhanxiaojian 2013-3-9 09:47
环境反射贴图(Cube Map)如何计算MIPMAP的LOD? attach_img agree  ...2 lidudu 2009-12-9 5121358 bearworks 2013-2-1 23:14
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